UiRenderMode
- Namespace: Turian.Engine.UI
- Source File: UiRenderMode.cs
Where a UiDocumentComponent's output is drawn.
Enum Values
- ScreenSpaceOverlay =
0: Full-screen, composited over everything after the scene renders. HUDs and menus. - ScreenSpaceCamera =
1: Full-screen, but rendered as if it sat a fixed distance in front of a camera — reserved for perspective/scale effects. Composited the same way asScreenSpaceOverlayfor now. - WorldSpace =
2: Rendered to its own texture and drawn on a quad at the node's transform. In-world panels.