Blog
Release notes, devlogs and news from the engine's development.
Moving from GPLv3 to MPL 2.0
We're relicensing Turian from GPLv3 to MPL 2.0 based on community feedback.
Turian speaks three new languages
The Turian site is now available in Portuguese, Japanese and Simplified Chinese, reaching two of the world's largest game development communities.
2026 June Release
Nine releases transformed Turian from its first commit into a game engine with an integrated editor, Play Mode, prefabs, profiling, remote debugging, and AI tooling.
Introducing Turian: a 3D game engine in pure Zig
Why we're building a Unity-style editor with no garbage collector, no scripting bridge, and no licensing fees — entirely in Zig.