MeshAttributeSemantic

A vertex attribute semantic. Each value maps one-to-one onto a glTF 2.0 mesh-primitive attribute name.

Enum Values

  • Position = 0: glTF POSITION.
  • Normal = 1: glTF NORMAL.
  • Tangent = 2: glTF TANGENT.
  • TexCoord0 = 3: glTF TEXCOORD_0.
  • TexCoord1 = 4: glTF TEXCOORD_1.
  • Color0 = 5: glTF COLOR_0.