InputActionMap

A set of actions that belong together and are enabled or disabled as one — gameplay, menu, vehicle. Only an enabled map's actions follow the devices.

Properties

Name

(string) { get; set } = string.Empty: The map's name, unique inside its asset.

Enabled

(bool) { get; set } = true: Whether the map follows the devices. A disabled map's actions sit at rest.

Actions

(List) { get; set } = []: The actions this map holds.

Public Methods

Find

public InputAction? Find(string name)

Finds an action by name, or null when the map has none by that name.

Parameters:

  • name (string): The action's name, compared case-insensitively.

Returns: InputAction?