LoadedScene

Represents a loaded scene instance containing its root node, metadata, and runtime lifecycle state.

Properties

AssetId

(Guid) { get; set }: Gets the unique identifier of the scene asset.

RootNode

(Node) { get; set }: Gets the root node of the scene hierarchy.

Name

(string) { get; set } = "New Scene": Gets or sets the display name of the scene.

HasStarted

(bool) { get; set }: Gets a value indicating whether this scene has already run its deferred start phase.

LoadedAtUtc

(DateTimeOffset) = DateTimeOffset.UtcNow: Gets the UTC timestamp when this scene was loaded.