UiModule

The Guinevere-based in-game GUI layer for Turian. This assembly hosts the runtime that drives a Gui frame from the engine loop, the .ui document model and parser, the .uss style resolver, the data-binding engine, the screen-space and world-space render backends, and the UiDocumentComponent / UiRaycasterComponent scene components.

Properties

GuinevereAssemblyName

(string): Name of the resolved Guinevere assembly. Exists so a build/smoke check can confirm the Guinevere reference (local project or NuGet package) is wired up.