StandardRenderSystem
- Namespace: Turian.Engine.Core
- Source File: StandardRenderSystem.cs
PBR forward render system. Binds the global UBO at set 0 and, for every submesh drawn, the material descriptor set at set 1. Materials come from the model's material slots, falling back to a default material for submeshes that declare none.
Public Methods
Render
public unsafe void Render(FrameInfo frameInfo, GlobalUbo ubo)
Parameters:
frameInfo(FrameInfo)ubo(GlobalUbo)
Dispose
public unsafe void Dispose()