LocalizationSettings

The project's localization configuration: which locale the game starts in and which locales it ships. Defaults to English with English as the only available locale, so a project that never authors this asset still resolves keys through the en table.

Properties

DefaultLocale

(string) { get; set } = "en": The locale the game starts in and unresolved keys fall back to.

AvailableLocales

(List) { get; set } = ["en"]: The BCP-47 locales the game ships and offers in its language picker.