FollowCameraComponent
- Namespace: Turian.Engine.Core
- Source File: FollowCameraComponent.cs
Keeps the camera at a fixed offset from a target node every frame.
Properties
Target
(Node?) { get; set }: The node the camera follows. When null, the component is a no-op.
Offset
(Vector3) { get; set } = new(0f, 2f, -5f): World-space offset from the target's position.
Public Methods
OnLateUpdate
public override void OnLateUpdate(float deltaTime)
Parameters:
deltaTime(float)