AssetIdFactory

Generates deterministic Guid values for child assets derived from a parent (e.g. the materials and textures inside a glTF file). Re-running the importer on the same source produces the same ids, so references in scenes/prefabs survive re-imports.

Public Methods

Derive

public static Guid Derive(Guid parent, string slot)

Derives a v5-style (name-based, SHA-1) Guid from parent and slot. The slot is a stable string token like "material:0" or "image:2".

Parameters:

  • parent (Guid)
  • slot (string)

Returns: Guid